Every product has its own voice.
We find it
and set it in motion.

Logitech MX Anywhere 2S head-on in silhouette, the studio showreel still
Play Reel Play the Ventarrón showreel on Vimeo

Ventarron®

About Visual Thinker
Collar in red laid on scratched sheet metal

Everyproductarriveswithahalf-toldstory.Ventarrónfindsthevoiceitneedstofinishit.

We don’t just think it up — we make it. Art direction, industrial design and 3D under one roof.

See Works
Logitech MX Anywhere 2S on a rock at dusk

Featured Work

No two products speak alike. Here are some of the voices we found, through form, light and motion.

See Works
The Bivel wordmark in cream on an ember-red ground, the last frame of the film
View
Bivel — App & Launch (07)
Logitech MX Anywhere 2S in three-quarter view, resting on a rock at dusk
View
Logitech — MX Anywhere 2S (01)
Stone column and wall detail inside the Figlio gelateria
View
Figlio x Foguel (02)
Dagger from the Berserk x Milton Sanz line, its branched edge in translucent red on red
View
Berserk X Milton Sanz (03)
The Omot Crash GMT dial in three-quarter view, carrying the On My Own Time signature
View
Omot — Watch Animation (04)
A giant inflatable dog floating over the Distrito Arcos courtyard, carrying the Somos Dog Friendly badge
View
Distrito Arcos — FOOH (05)
Services Everything that presents a product

Services

Brand

The identity and tone of a product going out into the world — the first layer of its voice.

Film

Launch films and 3D animation. The product told in motion, even before it’s manufactured.

Imagery

3D imagery for campaigns, web and retail, with every material, light and detail resolved.

Campaign

Social, FOOH and launch assets — the product’s voice where its audience is.

Thanks Studio Wrap

Ventarrón gives products a voice. We find the voice each product needs and carry it into everything that presents it: the brand, the film, the imagery and the campaign. And we don’t just think it up — we make it, from concept to render.

Back to Top